Hillside Steps, deal #22
HardChecked as winnableAbout this deal
This is one of the harder deals of Hillside Steps: only 0% of the quick simulated games won it, and the solver had to search for a while before finding the way.
The pile starts with the 5 of Cups. At the start you can reach Re of Swords, 2 of Batons, 6 of Batons, 3 of Coins and 7 of Coins.
One of them fits on the 5 of Cups straight away.
Played perfectly, the opening run reaches 2 cards before the first stock card is needed.
5 cards in the layout are end values (Ace and Re), which connect in one direction only – the cards most likely to be left behind.
The most common value in the layout is 3 (4 cards), so its neighbours 2 and 4 are the values to keep in sight.
14 cards wait in the stock; the solver's line turns 13 of them.
The solver's winning line has 38 moves.
Deal facts
- Difficulty
- Hard
- Solver's winning line
- 38 moves, 13 of them stock turns
- Quick simulated games won
- 0 of 200 (0%)
- Starting card on the pile
- 5 of Cups
- Cards in the layout
- 25
- Cards in the stock
- 14
- Cards playable at once
- 1
- Longest opening run
- 2
How to approach it
- Plan the end values early: each of them needs exactly one neighbour on the pile at the right moment.
- Spread your moves across the columns so that no column is left deep and alone at the end.
- This is a hard deal: use undo to test an idea, and the hint button if you are completely stuck.
A winning start
These are the first moves of the solver's winning line. Open them only if you want a nudge.
Show the first three moves
- Play the 6 of Batons onto the 5 of Cups.
- Play the 7 of Coins onto the 6 of Batons.
- Turn a card from the stock.